Palworld’s latest patch fixes the most annoying raid “feature” in the game, and the 2-year teaser is already waving the 1.0 flag for 2026.
You know that beautiful, fragile moment when a raid ends, you’re still standing, and you think: “Nice. Clean win.” Then the game used to go: “Cool story. Anyway, your Summoning Altar is gone.” Not destroyed by the boss. Not by you. Just… deleted by destiny. That little loop has now been kicked off the cliff.
Update v0.7.1 changes the big one: Summoning Altars placed at your base no longer get destroyed at the end of raids inside the raid area. Which means raid arenas finally make sense as an actual design choice, not a self-inflicted punishment. Build it once, use it again, keep your sanity. Revolutionary concept.
Combat got a small but meaningful nudge too, especially for anyone who insists on getting close enough to smell the boss’ bad decisions. Melee recovery time between swings is shorter, and melee range got increased for swords, katanas, and beam swords. It won’t magically turn every encounter into a stylish duel, but it does cut down on those “why am I stuck in molasses?” moments.
The rest is the kind of patch list that doesn’t headline a trailer, but absolutely improves your week: PvP UI behavior, mod-related edge cases, AI weirdness during raid boss fights, and a long chain of “how did this even happen” bugs. And for completionists who’ve been staring at one stubborn gap in their Steam achievements: “Alpha Pal Slayer” should now unlock properly. Yes, the final boss was the achievement system. Classic.
Now for the spicy aftertaste: the 2-year anniversary teaser dropped on January 19, 2026, and the messaging is loud and clear. The team is positioning version 1.0 as the biggest update yet, with the full release planned for 2026. No hard date, but the vibe is very “we’re cooking, and it’s a large pot.”
So why is this a Survivor Monday pick? Because it’s the perfect kind of survival game progress: not just new stuff, but better living conditions. Your raid setup stops self-destructing, melee feels less like a suggestion, and the horizon has a big, shiny “1.0” sign on it. Which is great. Also dangerous. Because “I’ll just check the patch” is how you end up rearranging a base at 2 a.m.
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